Stefano Gualeni's Selected Articles
  Name desc Description Size
2018 08 - Self-Transformative effects.pdf  >Self-Transformative effects of designing videogames and the challenge of capturing them quantitatively: a case study<: Gualeni, S.; Gomez Maureira, M., 2018. Proceedings of the 2018 FDG conference. Malmo, Sweden, August 7-10, 2018. 512.6 KB
2018 05 - Doing in the Digital.pdf  >A Philosophy of 'DOING' in the Digital<: Gualeni, S. in Romele, A. and Terrone, E. (eds.), 2018. Towards a Philosophy of Digital Media, pp. 225-255. Basingstoke (UK): Palgrave Macmillan, Cham 425.2 KB
2017 12 - Doing Philosophy.pdf  >A dialogue concerning 'doing philosophy with and within computer games' - or : twenty rainy minutes in Krakow<: Westerlaken, M.; Gualeni, S. 2014. Proceedings of the 2016 Philosophy of Computer Games conference. Krakow, Poland, November 29 - December 4, 2016. 100.6 KB
2017 09 - De-roling.pdf  >De-Roling from Experiences and Identities in Virtual Worlds<: Gualeni, S. 2016. In the Journal of Virtual World Research, Vol. 10, n. 2, September 2017. 1.8 MB
2017 07 - Virtual Weltshmerz.pdf  >VIRTUAL WELTSCHMERZ: Things to keep in mind while building experience machines and other tragic technologies<: Gualeni, S. in Silcox, M. (ed.), 2017. Experience Machines: The Philosophy of Virtual Worlds. London (UK): Rowman and Littlefield International. 247.7 KB
2016 12 - The Experience Machine.pdf  >The Experience Machine: Existential Reflections on Virtual Worlds<: Gualeni, S. 2016. In the Journal of Virtual World Research, Vol. 9, n. 3, December 2016. 386.3 KB
2016 12 - Self-reflexive videogames.pdf  >Self-reflexive videogames: observations and corollaries on virtual worlds as philosophical artifacts<: Gualeni, S. 2016. In G|A|M|E - The Italian Journal of Game Studies, Vol. 1, n. 5, December 2016. 623.5 KB
2014 11 - Freer than We Think.pdf  >Freer than We Think: Game Design as a Liberation Practice<: Gualeni, S. 2014. Proceedings of the 2014 Philosophy of Computer Games conference. Bilgi University of Istanbul, Turkey, November 13-16 2014. 95.9 KB
2014 11 - Felino, an Interspecies Video Game.pdf  >Felino: the Philosophical Practice of Making an Interspecies Video Game<: Westerlaken, M.; Gualeni, S. 2014. Proceedings of the 2014 Philosophy of Computer Games conference, held at the Bilgi University of Istanbul, Turkey, November 13-16, 2014. 810.2 KB
2014 06 - Augmented Ontologies.pdf  >Augmented Ontologies; or, How to Philosophize with a Digital Hammer<: Gualeni, S. 2014. Journal article published in Springer's 'Philosophy of Technology', edited by Luciano Floridi, Vol. 27, n. 2, 177-199. 755.9 KB

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