Stefano Gualeni's Selected Articles
  Name desc Description Size
2016 12 - The Experience Machine.pdf  >The Experience Machine: Existential Reflections on Virtual Worlds<: In Journal of Virtual World Research, Vol. 9, n. 3. 386.3 KB
2016 12 - Self-reflexive videogames.pdf  >Self-reflexive videogames: observations and corollaries on virtual worlds as philosophical artifacts<: In G|A|M|E - The Italian Journal of Game Studies, Vol. 1, n. 5, December 2016. 635.8 KB
2016 11 - Situated Knowledges.pdf  >Situated Knowledges through Game Design: A Transformative Exercise with Ants<: Proceedings of the 2016 Philosophy of Computer Games Conference. Valletta, Malta, November 1-4, 2016. 824.0 KB
2015 10 - Self-transformation through Game Design.pdf  >Self-transformation through Game Design< Proceedings of the 2015 Philosophy of Computer Games Conference. BTK University of Art and Design, Berlin, Germany, October 14-17 2015. 556.8 KB
2015 06 - Enlarge your Mesoscopy.pdf  >Enlarge your mesoscopy: a philosophical reflection on the human scale and projectual ontologies<: Gualeni S. 2015. 'Enlarge your mesoscopy: a philosophical reflection on the human scale and projectual ontologies'. Paper presented at the 2015 euSLSA conference. Furjana, Malta, June 15-18 2015. 126.6 KB
2015 05 - Playing with Puzzling Philosophical Problems.pdf  >Playing with Puzzling Philosophical Problems<: Gualeni, S. 2015. 'Playing with Puzzling Philosophical Problems'. Book chapter in Zagalo, N. and Branco, P. (eds.) 2015. Creativity in the Digital Age. Part of the Springer Series on Cultural Computing. XIV. 59-74. London (UK): Springer-Verlag. 426.9 KB
2014 11 - Grounded Zoomorphism.pdf  >Grounded Zoomorphism: an evaluation methodology for ACI design<: Westerlaken, M.; Gualeni, S. 2014. 'Grounded Zoomorphism: an evaluation methodology for ACI design'. Paper presented at the ACE '14 Workshops in Funchal, Portugal, November 11-14 2014. 200.5 KB
2014 11 - Freer than We Think.pdf  >Freer than We Think: Game Design as a Liberation Practice<: Gualeni, S. 2014. 'Freer Than We Think: Game Design as a Liberation Practice'. Proceedings of the 2014 Philosophy of Computer Games conference. Bilgi University of Istanbul, Turkey, November 13-16 2014. 95.8 KB
2014 11 - Felino, an Interspecies Video Game.pdf  >Felino: the Philosophical Practice of Making an Interspecies Video Game<: Westerlaken, M.; Gualeni, S. 2014. 'Felino: The Philosophical Practice of Making an Interspecies Video Game. Proceedings of the 2014 Philosophy of Computer Games conference, held at the Bilgi University of Istanbul, Turkey, November 13-16 2014. 810.2 KB
2014 06 - Augmented Ontologies.pdf  >Augmented Ontologies; or, How to Philosophize with a Digital Hammer<: Gualeni, S. 2014. 'Augmented Ontologies; or, How to Philosophize with a Digital Hammer'. Journal article published on Springer's 'Philosophy of Technology', edited by Luciano Floridi, Vol. 27, n. 2, 177-199. 755.9 KB
2012 05 - La Voce del Sonnambulismo Contemporaneo [ITALIAN].pdf  >La Voce del Sonnambulismo Contemporaneo<: Gualeni, S. 2012. 'La Voce del Sonnambulismo Contemporaneo'. Article published in the critical section of 'G|A|M|E - The Italian Journal of Game Studies', Vol. 2, n. 1, May 2012. 84.7 KB

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